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	<title>Thrashing Stinks &#187; Nintendo Wii</title>
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	<link>http://www.kickflop.net/blog</link>
	<description>eating bandwidth since 1992</description>
	<pubDate>Wed, 08 Oct 2008 12:55:19 +0000</pubDate>
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		<title>Obvious Wii Sports Baseball Improvements</title>
		<link>http://www.kickflop.net/blog/2008/05/08/obvious-wii-sports-baseball-improvements/</link>
		<comments>http://www.kickflop.net/blog/2008/05/08/obvious-wii-sports-baseball-improvements/#comments</comments>
		<pubDate>Thu, 08 May 2008 19:12:37 +0000</pubDate>
		<dc:creator>JB</dc:creator>
		
		<category><![CDATA[Nintendo Wii]]></category>

		<category><![CDATA[Products]]></category>

		<guid isPermaLink="false">http://www.kickflop.net/blog/?p=481</guid>
		<description><![CDATA[It occured to me today that Wii Sports Baseball could have been improved quite a bit without losing its simplicity.  I mean, let&#8217;s face it, when all you do is either pitch the ball or hit the ball, things get boring.
As it is, the number of bases rounded is purely a matter of the [...]]]></description>
			<content:encoded><![CDATA[<p>It occured to me today that Wii Sports Baseball could have been improved quite a bit without losing its simplicity.  I mean, let&#8217;s face it, when all you do is either pitch the ball or hit the ball, things get boring.</p>
<p>As it is, the number of bases rounded is purely a matter of the software making a determination based on where the ball lands in relation to fielders.  Isn&#8217;t it pretty much a no-brainer to have added &#8220;shake the wiimote up and down as fast as you can to run to the bases&#8221; ?  Likewise, it seems a no brainer to have added &#8220;shake the wiimote up and down as fast as you can to get the ball fielded and thrown back in as fast as possible&#8221;.  Or why not let the pitching player, once the ball is being fielded, point and select the base he or she wants the ball thrown to?</p>
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