I’ve been reading Clive Thompson’s blog “Collision Detection” for a few months now. He’s intelligent.
His recent article at Wired News is another in a line of thoughtful writing. It addresses game violence and largely conservative bullshit double-standards (last 6 words mine).
Consider our gaming history. In Doom, the game that began it all, you were a Marine. Then came a ceaseless parade of patriotic, heart-in-hand World War II games, in which you merrily blow the skulls off Japanese and German soldiers under the explicit authority of the U.S. of A. Yet anti-gaming critics didn’t really explode with indignation until Grand Theft Auto 3 came along—the first massively popular modern game where the tables turned, and you finally played as a cop-killing thug.







